Monday, January 09, 2006

Neverwinter Nights and Tribes ...

For some reason I have begun playing Neverwinter Nights (NwN) again. This is because of a certain fascination I have on a character from R.A. Salvatore’s works. I bet most of you are thinking of Drizzt Do’Urden now. Well its not. Its Drizzt’s arch nemesis: Artemis Entreri. He is the total polar opposite of Drizzt. Firstly, he is human. Secondly, he rivals Drizzt in swordplay (him being human and managing to do this is impressive enough) and thirdly, he is a lot more interesting as a character. Being the bad guy and a loner means he must be on his toes all the time (just to make sure that he doesn’t get backstabbed by the ones who he does business with) and he must be cunning and able to take his opportunities whenever or wherever they may come. Oh yes, Artemis has a lot more character than dear old Drizzt.

I just finished reading ‘The Paths of Darkness’, which should explain more my fascination of this character. Don’t get me wrong, Drizzt is an interesting character in his own right but that seems to lessen now ever since he is in a somewhat secure position now. He is among friends and the world doesn’t seem that big and daunting anymore. Whereas Artemis seems to be in a world where there are only enemies and friends are only people who would use you for their own ends and discard you once your uses are gone.


Anyway as I said, I’m replaying through the original chapters (OC) of NwN with this newly made character that’s supposed to be my version of Artemis and for the most part he is rocking. Never mind that I scoured the whole of the official NwN forums for a build that would indeed rock and still be something that would fit Artemis’ character.

In addition to that a friend of mine got me playing Starsiege: Tribes again. For the uninitiated, Tribes is a FPS game with a minor twist: jetpacks. In my opinion it’s a lot more challenging than the standard FPS games because now, you have to take into consideration of the z-axis as well. The most played game type is capture the flag (CTF) and this is where this game shines. Speed play a major role as stealing the enemy’s flag and bringing it back to your own base is something easier said than done. In fact, most people who play Tribes up to this day are addicted to the speed that can only be found in this game. This is the only game I think that a flag steal can occur in the blink of an eye. Just imagine that you are the flag defender of your team and you are standing vigilant. Glancing around trying to see from where would the enemy come from because deep down you know that if the enemy comes, it will be very fast. So you take your eyes off the flag for a second to take a closer look at the hill in front of your base only to be alerted by an onscreen text message: YOUR FLAG HAS BEEN STOLEN!. You quickly turn to the flag stand (just to confirm the message) and look around in panic to see if you can spot the flag stealer. In most cases, the only thing you’ll see is either nothing (which means you totally missed it) or the fleeting image of the flag stealer in the sky with your flag on his back quickly fading into the distance and you know even if you chase, it won’t mean squat unless the flag stealer does something stupid which is rare.

The learning curve for this game is quite steep and the amount of good players in this game would make newbies stop playing fast but if you are patient and master this game, the experience is fun! This game is available as a free download in Fileplanet so give it a try since its only 138 mbs big.

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